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1.21.10/.9 update #5763
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1.21.10/.9 update #5763
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Large changes to entity rendering.
Resolved enough issues to be able to load the game again. Entity rendering is still broken but aside from that things seem to mostly work fine.
We need to do a lot of refactoring to deal with the vanilla changes to screens and such. A task for when the new stuff is mapped, maybe.
Regenerated PacketUtils
Just mapping changes
Will not be compatible with 1.21.9 because we had to change some mixin signatures
… for the new input changes
To download the work in progress build: Ensure you are signed into github -> Expand 'All checks have passed' -> click on the three dots -> View Details -> Summary -> pull-request-build -> If you find any issues that haven't been reported and are due to the 1.21.10 update, please report them here so we can fix them. |
Copper chest types are not in storage esp list |
# Conflicts: # src/main/java/meteordevelopment/meteorclient/mixin/HandledScreenMixin.java # src/main/java/meteordevelopment/meteorclient/utils/render/PeekScreen.java
played with it for a couple days but now whenever I join the game instantly crashes the only things I have on are full bright |
@oliveoillol attach a crash report or there's not much we can do |
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src/main/java/meteordevelopment/meteorclient/systems/modules/movement/Velocity.java
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# Conflicts: # src/main/java/meteordevelopment/meteorclient/mixin/ClientPlayerEntityMixin.java
@Susmaster64 They fall under the 'chest' block entity type. |
# Conflicts: # src/main/java/meteordevelopment/meteorclient/mixin/GameRendererMixin.java
Type of change
Description
Lots of stuff done, lots more to do
Known Issues:
Assorted todos across our rendering systemOur tooltips render behind the vanilla onesShader ESP doesnt work (shader storage esp does)Showing hitboxes via the debug keybinds prevents the hud from rendering, unless you are in the hud editorOther things to do before merging:
update starscript with the crash fixfix our gui elements rendering behind the vanilla onesfix offscreen tracers not workingHow Has This Been Tested?
TODO
Checklist: